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   <TITLE>typedef struct  SDL_YUVSurface</TITLE>
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<H2>typedef struct  <A HREF="#DOC.DOCU">SDL_YUVSurface</A></H2></H2><BLOCKQUOTE> YUV Surface type</BLOCKQUOTE>

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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.1">w</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int  <B><A HREF="#DOC.2.2">h</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>Uint16 <B><A HREF="#DOC.2.3">pitch</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>Uint8* <B><A HREF="#DOC.2.4">y_data</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>Uint8* <B><A HREF="#DOC.2.5">u_data</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>Uint8* <B><A HREF="#DOC.2.6">v_data</A></B>
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<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<BLOCKQUOTE>
YUV Surface type</BLOCKQUOTE>
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<A NAME="w"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int w</B></TT>
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<A NAME="h"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int  h</B></TT>
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<A NAME="pitch"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>Uint16 pitch</B></TT>
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<A NAME="y_data"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>Uint8* y_data</B></TT>
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<A NAME="u_data"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>Uint8* u_data</B></TT>
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<A NAME="v_data"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>Uint8* v_data</B></TT>
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